I am a digital sculptor working with clients in Fine-Art, VFX, Product Visualization and Animation. Clients include: Nike, DisneyWorld, SeaWorld, Keebler, PlayStation, Saks Fifth Avenue, AT&T, Buddy Thunderstruck, Wendell and Wild, and many more. Fine Art clients like: Josh Kline, Mark Whalen, Todd James, Linda Coletta, Martin Eichinger, and many more. I taught character modeling at the university level for 6 years as well. Looking for opportunities to bring characters, objects and fine-art to life with my vast experience and expertise. I DO NOT USE AI in client work unless explicitly asked to. and I always make it clear if AI is used in my personal work.
Skills
3D Modeling3D PrintingDigital SculptingCaricature
Software proficiency
Maya
Photoshop
Substance 3D Painter
ZBrush
Productions
Movie
Wendell and Wild
Year
2023
Role
Digital Sculptor
Company
Netflix
Experience
Digital Sculptor at Unique Board
New York City, US
January 2016 - April 2022
Worked with a large variety of fine-artists to translate their 2D works into limited edition sculptures using 3D printing and Augmented Reality.